Monday, March 31, 2008

Mobile Games

Dahil sa pagkasira ng aking camera, ngfocus ako ng attention at appreciation sa aking celfone. Kaya bukod sa mga bagong ebooks at kantang inupload ko, naglagay din ako ng mga games na kinagigiliwan ko ngayon...

Minesweeper - The object of the game is to clear an abstract minefield without detonating a mine. If the player clicks on a square without a mine, a digit is revealed in that square, the digit indicating the number of adjacent squares (typically, out of the possible 8) which contain mines. By using logic, players can in many instances use this information to deduce that certain other squares are mine-free (or mine-filled), and proceed to click on additional squares to clear them or mark them with flag graphics to indicate the presence of a mine.



Kakuro - The object of the puzzle is to insert a digit from 1 to 9 inclusive into each white cell such that the sum of the numbers in each entry matches the clue associated with it and that no digit is duplicated in any entry.



Sudoku - Sudoku is a logic-based number placement puzzle . The objective is to fill a 9×9 grid so that each column, each row, and each of the nine 3×3 boxes (also called blocks or regions) contains the digits from 1 to 9, only one time each (that is, exclusively). The puzzle setter provides a partially completed grid.



Blackjack Hustler - Blackjack Hustler puts you in the shoes of a professional blackjack player with it all to win – as well as lose! Travel around the city working your way through different tournaments to win cash, fast cars and flash mansions in Career mode, or just play an instant game for a quick fix of fun. Goal of blackjack is to beat the dealer by getting a higher set of cards, but should not be greater than 21.



Tetris - The object of the game is to manipulate falling tetrominoes, by moving each one sideways and rotating it by 90 degree units, with the aim of creating a horizontal line of blocks without gaps. When such a line is created, it disappears, and the blocks above (if any) fall. As the game progresses, the tetrominoes fall faster, and the game ends when the player "tops out", that is, when the stack of tetrominoes reaches the top of the playing field and no new tetrominoes are able to enter.

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